The Console Quarterly No. 07 · Curated in Australia Est. MMXXII
Issue No. 07 — The Machines & Their Works

A slow read on
fast hardware.

Vedorian sets the current console generation in print. Not a feed to scroll but a quarterly to keep — the five machines, the works worth an evening, and the quiet craft that separates a good night in from a great one.

Console gaming, in print
Made
in AU

Feature 01

The five machines.

Slide across the plate. Each console is a different argument about how an Australian evening should feel.
PlayStation 5
Flagship

PlayStation 5

i
PlayStation 5 Pro
Enthusiast

PS5 Pro

ii
Xbox Series X
Powerhouse

Series X

iii
Xbox Series S
Entry

Series S

iv
Nintendo Switch OLED
Portable

Switch OLED

v

Read the full catalogue →


Feature 02 — Hung this season

The gallery wall.

Astro Bot
Editor's plate · 9.6

Astro Bot

Pure invention, level upon level — the season's brightest work.

Ghost of Yotei
Open world · PS5

Ghost of Yōtei

A windswept frontier where restraint is the point.

Clair Obscur Expedition 33
RPG · Multi

Clair Obscur: Expedition 33

A painterly reinvention of the turn-based form.

Black Myth Wukong
Action RPG · Multi

Black Myth: Wukong

Chinese myth rendered as spectacle and steel.

Resident Evil 4 Remake
Horror · Multi

Resident Evil 4 Remake

Tension and pacing, sharpened to a point.

Monster Hunter Wilds
Action RPG · Multi

Monster Hunter Wilds

Capcom's most welcoming hunt, made for company.

Tour the full collection →

V

A console asks nothing of you but attention. No drivers, no settings — you press a button and the world begins.

— From the Editor's Letter, Issue 07
Feature 03 — Field notes

Why we still gather round a box.

For all the talk of the cloud, the console remains the most honest way to play in an Australian home. It boots into the work, not the maintenance. It fits the family television, the shared evening, the narrow hour between dinner and sleep.

What the current generation adds is felt rather than read — light that behaves like light, sound placed precisely around the room, and a controller that finally resists your fingers. The spec sheet is beside the point. The experience is the whole argument.

So we cover it the way one might cover architecture or film: slowly, in full, and with a bias toward the work over the noise.


Feature 04 — By the mood

Three atmospheres.

Adventure
Atmosphere i

The wander

Death Stranding 2 and Ghost of Yōtei — journeys that reward patience.

Company
Atmosphere ii

The company

Split Fiction and Astro Bot — joy for a second controller.

Horizon
Atmosphere iii

The horizon

Monster Hunter Wilds and Dragon's Dogma 2 — worlds to get lost in.

Correspondence

Common enquiries.

Does Vedorian cover PC or mobile games?+
No. Vedorian is console-only by design. Every plate and verdict applies to PlayStation 5, PS5 Pro, Xbox Series X|S or Nintendo Switch OLED, so it always reflects the hardware you own.
Which machine suits a first-time buyer in Australia?+
For value, the Xbox Series S with a subscription is hard to beat against local pricing. For the flagship experience the PS5 leads most living rooms, while the Switch OLED wins if you play on the move.
How often does the issue change?+
We track the live generation. When a landmark work lands, it joins the gallery wall and the index — no legacy clutter, no filler between issues.
Are the scores independent?+
Entirely. Our verdicts are editorial and independent, and any pricing reflects recommended Australian retail at the time of setting.